Next start

Apr. 5

Credits

60

Duration

12 months

Overview

The Visual Effects Production diploma program gives students a broad range of skills which allows them to pursue jobs in the computer graphics industry, including feature film and television effects, game art, print advertising, architectural visualization and military simulation.

Software Taught

engage vr logo

What you learn

  • Character, Prop and Environment Modeling
  • 3D Animation
  • Visual Effects
  • Lighting and Texturing
  • History of Film FX
  • Digital Compositing
  • Green Screen Keying
  • Rotoscoping
  • 2D/3D Tracking
  • Demo Reel and Portfolio Creation

Course Curriculum

  • DAVE 110 Fundamentals of Asset Creation & 3D Design
  • DAVE 210 3D Animation: The Art of Motion
  • VFX 310 Compositing & VFX: Principles of Integration
  • VFX 405 Real-Time Technologies & Studio Production

DAVE 110 Fundamentals of Asset Creation & 3D Design img

This course provides a comprehensive understanding of 3D modeling and digital sculpting techniques needed to construct objects for feature films and video games. Students will have a concrete knowledge of hard surface and organic modeling techniques, UV mapping, digital sculpting and how to bring these assets into a real-time pipeline.

DAVE 210 3D Animation: The Art of Motion

This course provides a thorough understanding of computer animation. Students will have a solid understanding of camera and vehicle animation, parent/child hierarchies, character rigging, character animation, facial animation, lip syncing, and motion capture for film and gaming and how to bring these animations into a real-time pipeline.

Prerequisite: DAVE 110

VFX 310 Compositing & VFX: Principles of Integration img

This course provides a solid understanding of visual effects production for film and television. Students will have an understanding of film effects history, node and layer based compositing, rotoscoping, green screen keying, color grading, 2D/3D tracking, crowd replication, matte painting, set extensions, particle simulations, fluid dynamics, stereoscopic conversion techniques, and the relationships to emerging technology pipelines.

Prerequisite: DAVE 110, DAVE 210

VFX 405 Advanced VFX Pipelines & Studio Production img

This studio residency course provides a real-world experience of what it is like to work on a production and advanced, cutting edge, production pipelines. Students will gain an understanding of industry standard visual effects production techniques, 3D/VFX and advanced production pipelines, the importance of working as a team, how to apply problem solving skills to meet production deadlines while developing a portfolio all in a live studio environment.

Prerequisite: DAVE110, DAVE 210, VFX 310

Course Curriculum

DAVE 101 Digital Modeling and Sculpting img

This course provides a comprehensive understanding of 3D modeling and digital sculpting techniques needed to construct objects for feature films and video games. Students will have a concrete knowledge of hard surface and organic modeling techniques, UV mapping, digital sculpting and how to bring these assets into a real-time pipeline.

dave game generic

This course provides a thorough understanding of computer animation. Students will have a solid understanding of camera and vehicle animation, parent/child hierarchies, character rigging, character animation, facial animation, lip syncing, and motion capture for film and gaming and how to bring these animations into a real-time pipeline.

Prerequisite: DAVE 101

DAVE 302 Advanced Asset Creation & Look Development img

This course provides a fundamental training in digital lighting and look development techniques for high resolution digital asset creation. Students in this course will learn the core fundamentals of model surfacing, what it takes to make it work for production ready art and how to replicate real world lighting in the computer, and in a real-time pipeline.

Prerequisite: DAVE 101, DAVE 201

DAVE 402 VFX & Compositing img

This course provides a solid understanding of visual effects production for film and television. Students will have an understanding of film effects history, node and layer based compositing, rotoscoping, green screen keying, color grading, 2D/3D tracking, crowd replication, matte painting, set extensions, particle simulations, fluid dynamics, stereoscopic conversion techniques, and the relationships to emerging technology pipelines.

Prerequisite: DAVE 101, DAVE 201, DAVE 302

DAVE 502 Emerging-VFX Tech & Pipelines img

This course provides a real-world experience of what it is like to work on a production and advanced, cutting edge, production pipelines. Students will gain an understanding of industry standard visual effects production techniques, 3D/VFX and advanced production pipelines, the importance of working as a team, how to apply problem solving skills to meet production deadlines while developing a portfolio.

Prerequisite: DAVE 101, DAVE 201, DAVE 302, DAVE 402

Student achievements

DAVE School consistently produces skilled graduates who are uniquely prepared for industry positions.

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Located on the backlot of Universal Studios, Florida, The DAVE School is an academic unit of NUC University. NUC University is accredited by the Middle States Commission on Higher Education (MSCHE), 3624 Market Street, Philadelphia, PA 19104. (267-284-5000) www.msche.org. The MSCHE is an institutional accrediting agency recognized by the U.S. Secretary of Education and the Council for Higher Education Accreditation (CHEA).