The Hogwarts Legacy ‘State of Play’ gameplay reveal was released on March 17th, and DAVE School graduates Kevin Sanders and David Jeka have worked on the game. Hogwarts Legacy is an immersive game set in the 1800s and was first introduced in the Harry Potter books. The Hogwarts Legacy game is being built in Unreal Engine and is slated for release at the end of 2022 and available for play on PlayStation5, PlayStation4, PlayStation4 Pro, Xbox Series X|S, Xbox One consoles, Nintendo Switch, and PC.
The Hogwarts Legacy game is being developed by Portkey Games, from Warner Bros. Games. Portkey Games is the “games label dedicated to creating new Wizarding World mobile and videogame experiences that place the player at the center of their own adventure, inspired by J.K. Rowling’s original stories.”
About the Hogwarts Legacy Game
Experience the Hogwarts Legacy game as a new student at the School of Witchcraft and Wizardry who can manipulate ancient magic spells that are hidden within the wizarding world. Your goal is to discover why these ancient magic spells are returning and who is trying to get ahold of it and destroy wizardkind. The fate of the entire wizarding world relies on you. Users can customize their witch or wizard character and will be sorted into their house upon arrival at Hogwarts. Your character will need to catch up on schooling as they start their 5th year at Hogwarts late.
Attend classes in charms, defense against the dark arts, herbology, potions classes, etc. Participate in duels and explore the castle between lessons, discovering dungeons and secret passageways along the way. You’ll be tested with puzzles that will take some problem solving and work with Professor Fig to see if rumors of a mounting goblin rebellion are true.
Upgrades such as talents and skills will be available in addition to classes and spells to aid your growth as a wizard. These talents will allow you to upgrade your spells, plants, and potions, increasing their power and challenges throughout the wizarding world will help earn you experience. Your wizard also has the chance to learn abilities through other students who you befriend in the game.
You can read more about Hogwarts Legacy at the FAQ page: https://www.hogwartslegacy.com/en-us/faq.
Game Production Diploma
Game production is predominantly about imagining and building entire worlds and their inhabitants from scratch and devising immersive experiences that can run and adapt to the demands of user play in real-time. Our GAME PRODUCTION students share much of the initial introduction to their craft with our VFX crew, as the fundamental skills required in 3D modeling, lighting, texturing, and composition have a lot of overlap.
The DAVE School Game Production Diploma (GPD) teaches specifically for success in this thriving industry. Like its sister VFX Diploma, the Game Production Diploma Program spans 12 months and offers scheduled starts each Winter, Spring, Summer, or Fall. Its uniquely flexible, hybrid format combines nine months of live, online classes with three months of on-campus lessons in Orlando, Florida. During this three-month studio residency, students work together under the direct guidance of their instructors on pre-production techniques of a real game of their making.
About The DAVE School
The Digital Animation & Visual Effects (DAVE) School was founded on June 8, 2000, by two Industry executives looking to create #CareerReady artists with a practical animation school. Located on the backlot of Universal Studios Florida®, The DAVE School has an 18,000 square foot facility that includes learning and interactive labs, a dedicated Virtual and Real-Time production stage, a Vicon motion capture system, 3D printing, and VR/AR labs and secure student access seven days a week.
The DAVE School was created to offer specialized training in Visual Effects with extensive practice under industry-level supervision. The Game Production program followed 13 years later in September 2014, making it the second program to offer.
At the end of 2017, The DAVE School introduced fully online bachelor programs in Motion Graphics and the additional Bachelor’s Degrees in Visual Effects and Game Production for Diploma students seeking to enhance their educational experience.
In February 2018, The DAVE School was purchased by NUC University and became an academic unit of NUC University. The DAVE School is accredited under The Middle States Commission on Higher Education. In 2021, The DAVE School added Virtual Production. Today, DAVE School offers specialized training in Visual Effects, Game Production, and Virtual Production.
NUC University (NUC) is an accredited institution and a member of the Middle States Commission on Higher Education (MSCHE) www.msche.org. NUC’s NUC University – IBC Technical Division (NUC-IBC), NUC University – Florida Technical College (NUC-FTC), and The Digital Animation & Visual Effects School (The DAVE School) is included in this accreditation. NUC’s accreditation status is Accreditation Reaffirmed. The Commission’s most recent action on the institution’s accreditation status on 2019 was to reaffirm accreditation. MSCHE is an institutional accrediting agency recognized by the U.S. Secretary of Education and the Council for Higher Education Accreditation (CHEA)