DAVE School's own Jon Gress sat down with VR/AR Bytes podcast host John Cunningham to talk about DAVE School. The podcast is a weekly show that features movers and shakers in the Central Florida area. Jon discussed how DAVE School is consistently ahead of technology and how our 1-year program teaches students how to create assets for multiple industries including the Film and Television and Gaming industries.
Aside from being DAVE School's Dean of Academic Affairs, Jon is also the Chief Pipeline Officer for On-Set Facilities which is a company that is focused on cutting edge technologies for real-time motion picture and VR/AR production. He also serves as the Chairman of the VR AR Association Universities Committee which focuses on creating community and collaboration between Universities and Colleges that have XR programs around the world.
About The DAVE School
The DAVE School was founded on June 8, 2000 by two Industry executives looking to create #CareerReady artists with a practical animation school. Today, The DAVE School offers specialized training in Visual Effects and Game Production with extensive practice under industry level supervision.
Located on the backlot of Universal Studios Florida®, The DAVE School has an 18,000 square foot facility that includes learning and interactive labs, a dedicated Virtual and Real-Time production stage, a Vicon motion capture system, 3D printing and VR/AR labs and secure student access 7 days a week.
The DAVE School is an academic unit of NUC University (NUC), which is accredited by the Middle States Commission on Higher Education, 3624 Market Street, Philadelphia, PA 19104. (267-284- 5000) www.msche.org. NUC’s NUC University – IBC Technical Division (NUCIBC), Florida Technical College (FTC), and The Digital Animation & Visual Effects School (The DAVE School) are included in this accreditation. The MSCHE is an institutional accrediting agency recognized by the U.S. Secretary of Education and the Council for Higher Education Accreditation (CHEA).