God of War: Ragnarök is the ninth installment in the God of War series and the sequel to 2018's God of War, available on the Playstation 5. Continuing with the Norse mythology theme, the game is set in ancient Norway and feature series protagonists Kratos, the former Greek God of War, and his young son Atreus. The Playstation game is expected to kick off the events of Ragnarök, where Kratos and Atreus must journey to each of the Nine Realms in search of answers as they prepare for the prophesied battle that will end the world.
Get ready to experience the ultimate gaming adventure with Playstation Game, ‘God of War Ragnarök’. With stunning visuals and a thrilling soundtrack, 'God of War Ragnarök' will transport you to a world filled with adventure and danger. So, if you're looking for an epic gaming experience, look no further than 'God of War Ragnarök' on Playstation.
The DAVE School is proud to have graduates credited on this Playstation game, ‘God of War Ragnarök’: Shawn Pryor and Travis Conklin, who worked on the game as an animator.
Game Production Diploma Program
Game production is predominantly about imagining and building entire worlds and their inhabitants from scratch and devising immersive experiences that can run and adapt to the demands of user play in real-time. Our GAME PRODUCTION students share much of the initial introduction to their craft with our VFX crew, as the fundamental skills required in 3D modeling, lighting, texturing, and composition have a lot of overlap.
The DAVE School Game Production Diploma (GPD) teaches specifically for success in this thriving industry. Like its sister VFX Diploma, the Game Production Diploma Program spans 12 months and offers scheduled starts each Winter, Spring, Summer, or Fall. Its uniquely flexible, hybrid format combines nine months of live, online classes with three months of on-campus lessons in Orlando, Florida. During this three-month studio residency, students work together under the direct guidance of their instructors on pre-production techniques of a real game of their making.
About The DAVE School
The DAVE School was founded on June 8, 2000, by two Industry executives looking to create #CareerReady artists with a practical animation school. Today, The DAVE School offers specialized training in Visual Effects, Game Production, Virtual Production, and Digital Graphic Design with extensive practice under industry-level supervision.
Located on the backlot of Universal Studios Florida®, The DAVE School has an 18,000 square foot facility that includes learning and interactive labs, a dedicated Virtual and Real-Time production stage, a Vicon motion capture system, 3D printing, and VR/AR labs, and secure student access 7 days a week.
The DAVE School is an academic unit of NUC University (NUC), which is an accredited institution and a member of the Middle States Commission on Higher Education (MSCHE) www.msche.org. NUC’s NUC University – IBC Technical Division (NUC-IBC), NUC University - Florida Technical College (NUC-FTC), and The Digital Animation & Visual Effects School (The DAVE School) are included in this accreditation. NUC’s accreditation status is Accreditation Reaffirmed. The Commission’s most recent action on the institution’s accreditation status on 2019 was to reaffirm accreditation. MSCHE is an institutional accrediting agency recognized by the U.S. Secretary of Education and the Council for Higher Education Accreditation (CHEA).