Digital Arts and Technology – Bachelor of Science — Visual Effects Production Track

Award Type

Bachelor of Science

Duration

36 months

Credits

125–129

Cost

Domestic Students: $69,000
International Students: $85,475

Program Starts

Programs begin 4 times per year

*Bachelor’s Degree includes all diploma program time and costs.

Overview

The Bachelor of Science in Digital Arts and Technology prepares students for the fast-paced and evolving fields of visual effects, game production, and virtual production. This comprehensive program combines industry-focused technical training with essential knowledge in AI, cultural studies, and advanced production techniques.

With concentrations in Visual Effects Production, Game Production, and Virtual Production, this program equips students with the skills to design immersive experiences, craft cinematic worlds, and create cutting-edge digital solutions for industries like film, gaming, and virtual reality.

Program Details:

  • Duration: 36 months
  • Credits: 125-129 Semester Credits
  • Delivery Method: Residential (on-campus)

General Education Courses

  • Public Speaking
  • Communication in Cultural Settings
  • Cultural Studies
  • Visual Culture: Media, Art, and Technology
  • Public Policy and Artistic Expression
  • 3D Geometry
  • Psychology of Emotion and Motivation
  • Cyberpsychology
  • Introduction to Screenwriting
  • Ethics and AI 

Program Concentrations

Visual Effects Production

From basic drawing to advanced digital animation, students in the Visual Effects Production concentration learn the full motion-picture workflow, including previsualization, cinematography, directing, and post-production. By combining creativity with technical expertise, graduates are prepared to create visually stunning effects for film, TV, and interactive media.

Major Courses:

  • Fundamentals of Asset Creation & 3D Design (DAVE 110)
  • 3D Animation: The Art of Motion (DAVE 210)
  • Compositing & VFX: Principles of Integration (VFX 310)
  • Advanced VFX Pipelines & Studio Production (VFX 405)

Core Courses

  • Drawing for Animators
  • Previsualization
  • Audio Editing & Sounds Design
  • Digital Cinematography
  • Motion Picture Editing and Workflow
  • Production Management
  • Professional Portfolio Development
  • Proportions and Anatomy
  • Color Theory and Equations
  • Exploring the Metaverse
  • AI Principles in CGI Production
  • Creative Problem-Solving Through Project-Based Learning

Game Production

Students in the Game Production concentration develop skills in programming, level design, creature animation, and game testing. With a focus on emerging technologies and AI, students build immersive worlds and innovative gameplay experiences for diverse platforms.

Major Courses:

  • Fundamentals of Asset Creation & 3D Design (DAVE 110)
  • 3D Animation: The Art of Motion (DAVE 210)
  • Game Asset Creation & Immersive Techniques (GAME 310)
  • Real-Time Technologies & Studio Production (GAME 405)

Core Courses:

  • C++ Programming for Gamers
  • Foundations of Game Design
  • Level Design and Scripting
  • Game Design Evaluation and Testing
  • Creature Creation and Animation
  • Character Animation
  • Professional Portfolio Development
  • Proportions and Anatomy
  • Color Theory and Equations
  • Exploring the Metaverse
  • AI Principles in CGI Production
  • Creative Problem-Solving Through Project-Based Learning

Virtual Production

The Virtual Production concentration focuses on blending artistic expression with cutting-edge technology. Students explore production design, on-set virtual techniques, and the integration of AI to create immersive digital environments for film and interactive experiences.

Major Courses:

  • Fundamentals of Asset Creation & 3D Design (DAVE 110)
  • 3D Animation: The Art of Motion (DAVE 210)
  • Compositing & VFX: Principles of Integration (VFX 310)
  • Game Asset Creation & Immersive Techniques (GAME 310)
  • On-Set Virtual Production (VPRO 405)

Core Courses (Select 3 Virtual Production Courses):

  • Introduction to Traditional Film Roles (VPRO 1500)
  • Unreal Cinematography (VPRO 2500)
  • Production Design: Creating Immersive Visual Worlds (VPRO 3500)
  • Virtual Production Studio Intensive: Crafting Immersive Virtual Experiences (VPRO 4500)
  • C++ Programming for Gamers
  • Color Theory and Equations
  • Exploring the Metaverse
  • AI Principles in CGI Production
  • Creative Problem-Solving Through Project-Based Learning

Why Choose the Bachelor of Science in Digital Arts and Technology?

  • Industry-Driven Curriculum: Learn from instructors with industry experience and gain access to tools and technologies.
  • Hands-On Learning: Work on real-world projects and build a professional portfolio.
  • Diverse Career Opportunities: Graduates are prepared for careers in animation, VFX, game production, virtual production, advertising, and more.
  • AI and Emerging Tech Integration: Explore how artificial intelligence enhances creativity and productivity in the digital arts.

Careers in Digital Arts

Graduates of the Digital Arts and Technology Bachelor of Science Program can pursue roles in:

  • Animation Studios
  • Film and Television Production
  • Game Development Companies
  • Advertising Agencies
  • Interactive Media Firms

Ready to Take the Next Step?

Join a program that combines creativity, innovation, and industry expertise.

Contact us today to learn more about the Digital Arts and Technology Bachelor of Science Program and how it can help you achieve your career goals.

Located on the backlot of Universal Studios, Florida, The DAVE School is an academic unit of NUC University. NUC University is accredited by the Middle States Commission on Higher Education (MSCHE), 3624 Market Street, Philadelphia, PA 19104. (267-284-5000) www.msche.org. The MSCHE is an institutional accrediting agency recognized by the U.S. Secretary of Education and the Council for Higher Education Accreditation (CHEA).