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  • Page 11

DAVE SCHOOL FILM WINS BIG AT THE REGIONAL EMMY® AWARDS!

December 11, 2017
The Digital Animation & Visual Effects School brought home 5

DAVE SCHOOL FILM WINS BIG AT THE REGIONAL EMMY® AWARDS! See more

Business Models in Game Design

November 28, 2017

Do you have a passion for creating iconic film scenes

Business Models in Game Design See more

What Dreams Are Made Of: DAVE School’s The Dream Catcher Grabs Two Regional Emmy Nominations

October 19, 2017
Dreaming big at the DAVE School has paid off for

What Dreams Are Made Of: DAVE School’s The Dream Catcher Grabs Two Regional Emmy Nominations See more

Framestore’s VFX in Guardians of the Galaxy

October 10, 2017

Framestore’s visual effects team and VFX Supervisor Jonathan Fawkner returned

Framestore’s VFX in Guardians of the Galaxy See more

Chris Foster on Functional Feedback: Communicating Gameplay through VFX

October 2, 2017

25 year video game industry lead game designer Chris Foster talks

Chris Foster on Functional Feedback: Communicating Gameplay through VFX See more

The DAVE School Brings You The Visual Effects of Alien: Covenant

September 20, 2017

Director Ridley Scott along with VFX Supervisor Charley Henley have

The DAVE School Brings You The Visual Effects of Alien: Covenant See more

Mike Taylor Animation

Never Too Late to Animate: Mike Taylor, Character Animator

September 7, 2017

“I believe an animator’s job is to make a character’s

Never Too Late to Animate: Mike Taylor, Character Animator See more

Dan Greenfield working in Unreal Engine

Be a Student for Life with Unreal

August 11, 2017

One of the most exciting aspects of being a creative

Be a Student for Life with Unreal See more

Wonder Woman: MPC’s Visual Effects

August 3, 2017

Wonder what visual effects made the comic book superhero Wonder

Wonder Woman: MPC’s Visual Effects See more

Séance: The Unquiet

Holospark’s VR game Séance: The Unquiet

July 25, 2017

Small teams can make a big impact. Never underestimate what

Holospark’s VR game Séance: The Unquiet See more

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